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Cool game! i Refersh page ansd BOOM! My progress keep losing if i refresh Page

I like it, but I don't agree with using a box collider for the trigger of the sub. Even if it doesn't look like I hit a mine, I end up hitting a mine. Other than that, pretty good m8s.

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We agree with the flaws of the collision you pointed out but were unable to figure out how to improve it. If you have any suggestions we would love to hear them.

What engine did you use? Or was it coded entirely in html5?

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it was entirely coded in html5

Hmm... Well I was looking it up and someone said

"Updating a primitive collider position is already costly, polygon colliders are really expensive by definitnion, i only use it for static objects, changing a polygon collider position is really expensive. And on top ot that changing a polygon collider actual polygon.? Its probably not a good idea, you could try but i dont thinl you will succeed. Most people use primitive colliders next to each other to fake a more complex geometry."


So, that's all I can figure out.

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We decided on removing the hitbox on the top of the sub entirely and made the item hitboxes circular and 70% smaller.

Cool game! i Refersh page ansd BOOM! My progress keep losing if i refresh Page

Thank you for your interest in the game.

I added your suggestion of storing the progress, so now it should be saved.

thank u:)